THE MAIN PURPOSE OF THIS
LEAGUE IS TO KEEP QUAKE WORLD ACTIVE, SERVERS WITH PLAYERS ALL DAY LONG AND
HOPEFULLY BRING NEW MEMBERS TO THE COMMUNITY.
It is an online Quake World 1on1 death match competition that uses a Round Robin System groups with similar skills.
The duration must be maximum 8 weeks to the end of this league.
The objective is direct confrontation, points and ACTIVITY.
Admins, Players and Guests are set together on #rules , #main , #schedules and #results text channels.
Each player has his own GROUP and is properly placed on his private group channel.
For more information, join us.
YOU MUST JOIN OUR DISCORD SERVER TO PARTICIPATE ON THE LEAGUE !!!
JOIN US ON DISCORD NOW !!
HT-QWL is open for all European Quake World players, however, non-European
players are free to sign up as long as they play their matches in Europe.
Signing ups must be made by filling the form located on LEAGUE SIGN-UP section.
Players will be selected one by one and we give preference to European players, known nicks on Quake World servers on a daily basis and players that didn't give Walk Over's and / or dropped from HT last season and Thunderdome tournament.
Also we give much preference to players that signed up on the HAMMER TIME SEASON 1 and TIME 2 HAMMER league.
Due to conflicts on the last season, Deekay, RuSs and x1bot are not allowed to participate on this HT season.
Be aware, that by signing up does not mean your are accepted.
Players with multiple registration entries will be disqualified.
It's NOT possible to play in several divisions in parallel.
Sign-ups open on the 24th of November 2019.
Sign-ups close on the 22nd of December 2019 @ 23:59 CEST, NO EXCEPTIONS.
ezQuake (2.1.x, 2.2.x, 3.0.x, 3.1.x, 3.2x, 3.5x)
Note: 3.5x is only allowed if version is equal or superior to Alpha 18)
FodQuake (0.2, 0.3, 0.4)
Standard QWCL, mqwcl and FuhQuake are no longer valid for competition play.
The allowed proxies are Qizmo 2.91 and the latest QWfwd.
ezQuake: smackdown, thunderdome or qcon
required to do F_RULESET CHECK before game start.
If players do not make this check BEFORE the game starts, we then assume that both agreed to play as it was.
Timelimit 10 minutes
Overtime 3 minutes
No berzerk, midair, instagib or other unusual modes
Spectators are allowed by default but if one player doesn't agree then MUST BE changed to NO SPECTATORS.
QTV is available for who wants to spectate.
Note: Whatever settings are used, we assume that both players agreed to before the game.
This league's map pool is 8 MAPS
DM2 , DM4 , DM6 , AEROWALK , ZTNDM3 , BRAVADO , SKULL and CATALYST
EACH PLAYER PICKS 3 MAPS AND ALL 6 MUST BE PLAYED !!
(All 6 maps must be different but if both players agree then a map can be played a maximum of 2 times).
(If both players agree, any of these maps can be replaced by another map)
MATCH TAG should be inserted by typing 1on1 HT2 on console, before match starts.
THE FIRST PERSON
TO PICK MUST BE DONE BY THE FOLLOWING EXAMPLE:
(If players don't agree on who picks first)
/RND PLAYER-X PLAYER-Y
(pick as you go is the default rule or pick all beforehand if both players agree)
player Y was chosen , must pick first 1 map and play it
then player X picks 1 map and plays it
then player Y picks 1 map and plays it
then player X picks 1 map and plays it
then player Y picks 1 map and plays it
than player X picks 1 map and plays it
During a game, if a player doesn't want to play that map any more,
he can type "/break".
His opponent can choose to type break or keep playing.
IF /BREAK HAPPENS then the map will be loss by the player that decided to break first, counting as a WO on that map.
The frag difference to the winner of that map will be the average of all played games through the league.
Screenshots or any kind of prove of that map’s “break” decision must be sent on discord to an admin.
Disconnecting voluntarily during a match means a straight walkover on current map or game (unless "timed out" - decision by admins).
Unnecessary whining is not necessary.
Any kind of lameness will not be tolerated and can lead to WO in the current game or to a ban for the current and next season.
Scripts are not allowed. Make sure to check that your opponents have them turned off before starting to play.
If your opponents were using scripts during the match because YOU didn't check before it started, then WILL BE ALLOWED!
If you do not want to get banned from the this league, here are some simple rules to follow: 1) No spamming on discord server. 2) Please respect each other. (i.e. no racism, personal insults to others, text in caps, etc.) 3) Don’t post NSFW pictures, videos or any porn related on discord server.
SCHEDULING your schedules MUST be done on discord, in your private division channel always identifying with @ your opponent.
After the game is properly scheduled with your opponent, the player that DIDN'T took the initiative to contact his opponent, must place the game's
TIME AND DATE on the SCHEDULE section on this website (if players don't agree who should report the game's schedule). Your division admin must also be identified of the game's schedule. Private chats between players and / or admins will NOT be accepted. Each player plays ONCE EVERY WEEK with a different player on their group. Games played in advance are allowed (please notify an admin) The WEEK STARTS every Sunday and END'S every Saturday. ALL WEEKLY GAMES MUST BE PLAYED WITHIN THESE DAYS. Every Sunday morning WO’s will be assigned! ALL schedules must be done in CEST time. In case of disagreement or issues we assume that whatever time scheduled was in CEST.
REPORTING your matches report MUST be done on REPORTS by the winner.
In case of draw the report must be accomplished by the player that picked first map.
Players have until the game’s deadline to report the played match.
1 point will be removed to the team that didn’t report in time.
All map .MVD DEMOS must be compressed into a rar , 7z , gz , tar.gz or zip file and uploaded to our servers with your name and your opponents name.
We decided that for FAIRNESS and EVEN GAMES, all EUROPEAN PLAYERS MUST PLAY WITH SAME PING!
We are aiming for players to play with a maximum of 51ms due to players participating from Spain, Portugal and Russia.
NON-EUROPEAN PLAYERS HAVE TO PLAY ON A SERVER WHERE IS EUROPEAN OPPONENT PINGS 38ms as MINIMUM and 51ms AS MAXIMUM.
/CL_DELAY_PACKET MUST BE USED ON ALL EUROPEAN GAMES by the player with lower ping, in case both players ping are not the same.
/CL_DELAY PACKET MUST BE USED ON NON-EUROPEAN GAMES IF EUROPEAN PLAYER DON'T FIND A SERVER WHERE HE PINGS MINIMUM OF 38ms.
In general the game can be played on any server where both players agree to
The League Admins insist that the player's server-choice is done with common sense and that pings are kept as low as possible.
However, if the players don't agree, the server is determined by the following procedure:
1. Both players have to show their lowest possible ping
2. A server has to be found where both players get a ping, which is about the same amount, higher than their lowest possible ping.
Should be easy to find a server when CL_DELAY_PACKET must
If players still can't agree on a server, please contact admins about it.
Admin decision is final.
If CL_DELAY_PACKET was not used we assume that both players agreed not to.
Each player plays ONCE EVERY WEEK
with a different player on their division only.
(More games can be played within a week if both players agree. Please notify an admin)
A calendar with the NEXT GAME and the NEXT OPPONENT will be presented at the CALENDAR/RESULTS section on this website.
The WEEK STARTS every Sunday and END'S every Saturday. ALL WEEKLY GAMES MUST BE PLAYED WITHIN THESE DAYS.
1 Point for each map won
1 Point for activity
7 Points for game WO victory
-1 Point for game WO loss
FRAGS FOR WO VICTORY: THE NUMBER OF ALL THE PLAYER FRAGS "FOR" DIVIDED BY THE NUMBER OF MAPS PLAYED* = FRAG "FOR" AVERAGE NUMBER.
* (ALL GAMES, ONLY AFTER TOURNAMENT IS OVER)
IN THE END OF THE LEAGUE, IF 2 OR MORE PLAYERS HAVE
THE SAME EXACT NUMBER OF POINTS THEN:
1. THE MATCHES SCORE POINTS BETWEEN THOSE PLAYERS WILL DETERMINE WHICH PLAYER STAYS ON TOP.
2. IN CASE OF THOSE SAME MATCHES (referred in point 1) WAS A DRAW THEN THE FRAG DIFFERENCE WILL DETERMINE WHO STAYS ON TOP.
(IN THE EXTREME CASE OF FRAG DIFFERENCE IS EQUAL BETWEEN THOSE PLAYERS, THEN ANOTHER GAME IN THE END OF THE LEAGUE WILL HAPPEN)
WO will be given to the player that during the week tried to schedule the
game without success.
If none of the players tried to schedule then WO will be assigned to both.
IMPORTANT NOTE: ON THE 2nd WO, THAT PLAYER CAN BE DISQUALIFIED.
Disqualification: When a player is disqualified ALL his games (played and remaining) as well as his results will be erased. ALL his opponents will receive WO.
@JOHN ADMINS VETERANS & MASTER
@GLINSKI ADMINS PROFESSIONAL & ADVANCED
@ABRAXAS ADMINS IMPROVED AND REGULAR
@FOURIER ADMINS SEASONAL & ROOKIE
@HAMMER , @RAGGA , @LOLEK - HEAD ADMINS
Be aware that administrators are NOT babysitters!!
Each player, before and when signing in MUST READ THE RULES and be responsible for scheduling and playing their games !!
Due to the amount of games being played, the schedules and results might not be updated right away on the CALENDAR/RESULTS section.
PLEASE BE PATIENT, ADMIN TASKS ARE NOT EASY ! THEY ARE HERE AS VOLUNTEERS FOR YOU !